To run the FCM version: compile it using the prototype; then simply type:
java FCMGui
and you're set. If you need help feel free to e-mail me.
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JTextField;
import javax.swing.JButton;
import javax.swing.SwingUtilities;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
/**
* Created: Mar 19, 2008 5:48:43 PM
*
* @author Robert O'Connor
*/
public class UsualJavaGui {
JFrame frame = new JFrame("Usual Java Example");
JButton button = new JButton("Press me");
public UsualJavaGui() {
button.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("Button pressed");
}
});
frame.add(button);
frame.pack();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new UsualJavaGui();
}
});
}
}
Standard java Swing GUI with a frame and a button; press it a message appears in your console. Now, FCM version:
import javax.swing.JFrame;
import javax.swing.JButton;
import javax.swing.SwingUtilities;
import java.awt.event.ActionEvent;
/**
* Created: Mar 21, 2008 6:55:52 PM
*
* @author Robert O'Connor
*/
public class FCMGui {
JFrame frame = new JFrame("FCM Example");
JButton button = new JButton("Press Me");
public FCMGui() {
button.addActionListener(#(ActionEvent evt) {
System.out.println("Button pressed");
});
frame.add(button);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(# { new FCMGui();
});
}
}
Same thing: But what the hell is going on? First off, what we declared is called an anonymous inner method; if you remember, it's a First-Class method meaning that it exists in itself. Currently in java, a method must be enclosed in a class, and cannot be referred to on a first-class level.
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